An endless runner/RPG hybrid. Champion Charge was my first project as Lead Game Designer. I designed every aspect of the game - menu layouts, characters, enemies and metagame.
Unfortunately the game was also my first failure. The game had a huge scope and not enough budget, and we ended up releasing it half-baked then withdrawing support from it.
I've learned a lot since making this one, and I still think it had great potential.
PLAY IT NOW!